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  • My Experiences with GUTS (Micaela Altamirano)

    Posted March 18, 2018 by ilee

    Forum

    My experiences with G.U.T.S
    by Micaela Altamirano


         My journey began about six years ago. A colleague had told be about this
    program and so I went to Socorro, NM at New Mexico Tech to learn further. We had a
    two week long in depth journey into StarLogo tng. EVERYTHING was over my head. My
    has it changed, from the Professional Developments to the amount of people attending,
    to the actual programming software itself.

  • An implementation story from Kyle Dunbar

    Posted January 30, 2018 by ilee

    Forum

    Each year #HourOfCode rolls around and I have a great time generating enthusiasm about coding with kids and teachers. But I was itchy to push coding activities further into our curriculum and truly align coding activities with our curriculum. I was so pleased when I found the middle school page at code.org and began reading about Project GUTS (Growing Up Thinking Scientifically).

  • Spontaneous Animal Death

    Posted January 4, 2018 by JoeyScott

    Forum

    I am trying to create a balanced ecosystem with three animals (sheephead fish, urchins, and kelp). Things go along great until (depending on the age of the urchins) all the urchins die simultaneously. Even though they are all being born at a different time and they are coded to age at the same rate, the urchins are all disappearing at the same time of old age. (I tested this by removing the code that has them die based on age. The simultaneous death stopped happening when this code was removed.) Can anyone help with my code?

    http://www.slnova.org/katyscott22/projects/531243/ 

  • Using lists in SLN 2.0

    Posted November 23, 2017 by Rizzi

    Forum

    I'm experimenting with Lists in SLN 2.0 with a very simple example: I want a program that creates an even and random number of turtles from 2 to 10 when I push the 'setup' button.

    Below is the code that I tried with no success.

  • Worm Farm Model

    Posted October 23, 2017 by sircollins88

    Forum

    Hello, 

    My students are very excited about the new version of SLNova and are looking forward to creating a virtual worm farm (in conjunction with their science/math/humanities unit). 

    One characteristic they would like to include is the ability for a 'worm' to grow in length (similar to the old snake game) after it has 'eaten' some food. Is there an efficient way to create an agent that will behave like this?

    Any help would be greatly appreciated. 

    Thank you, 

    Kevin

  • Sugar Transport Activity

    Posted October 10, 2017 by pragati

    Forum

    The link http://www.slnova.org/pjain_nova/projects/482070/ does not work. It was working in the first version.

    https://teacherswithguts.org/resources/sugar-transport-activity

    We have recently started teaching the curriculum at one of our school sites and it will be nice to have some help for an early fix

  • Sugar Transport v.2 does not work in slnova v2.0 but works in the flash version

    Posted October 10, 2017 by codeforfun2017

    Forum

    Hello,

    Trying to work with the slnoval: Sugar Transport Model: http://www.slnova.org/biograph/projects/2743/

    but this is not working in V2.0.  It does works in the flash version

    http://flash.slnova.org/biograph/projects/2743/

    Do I need to make changes to get this to work?  One thing I did observe in v2.0 which is not the case in the flash version, is that you CANNOT have dangling code (eg: code blocks that aren't attached) otherwise the program does not run.  I'm wondering if this is related.